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Joined 3 years ago
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Cake day: June 22nd, 2023

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  • I want them to survive so bad.

    I don’t need my vehicle to be a third place. I don’t want a molded dash with an entertainment center that will be obsolete when it’s new and unable to be modified because they abandoned the DIN standard so you could only buy factory replacements. I just want a thing that can do ~50+ miles a day and recharge that overnight. Which Slate could do with just a regular 120v outlet.

    Who knows if they’ll actually make it to market or if it’ll be $40k+ by the time it does, but even without the EV incentive $28k puts it among cheapest new cars in the US. I’m just severely unenthusiastic about any other newer cars on the market if my current one dies.


  • Cycle count is important for the lifetime estimate on the battery, how long before you have to spend a large portion of the cost of the car on replacing / refurbishing a key component.

    “Fill up” time is the most obvious and common ‘maintenance’ anyone will ever do on their vehicle. One of the biggest objections large swaths of the population have about EVs is/was that could take an hour or more for each stop on a long road trip or if you can’t charge at home. (apartment / street parking / etc.) They usually do 10-70%r 80 or whatever because the speed trails off exponentially closer to 100%. (logarithmically? whichever.)












  • Fair.

    Other than the “not actually a monopoly” argument, I think it’s important that Steam has that marketshare because they add value. They have a stranglehold on the market similar to the way BarCodes do. You don’t have to register your product with the bar code authority, but it will sure make your product more accessible to more people.

    And that’s before cloud saves, achievements, patching infrastructure, community forums, game recording/streaming, and other stuff built into the Steam client/API.

    Whether that’s worth a blanket 30% is absolutely a conversation worth having. Maybe it should be a sliding / bracketed scale depending on revenue or units sold or something. But like you said, the big lawsuits are coming from competitors, not smaller developers.



  • Looking forward to watching that when I have time.

    I think one of the more surprising things about Andor is that Disney somehow didn’t mess up the second season after the first went ‘under the radar’. And Gilroy closed it up so tight there’s no space for a 3rd.

    I know people are probably tired of hearing it, but Andor is probably the best Star Wars “thing” that’s been produced. It does it without Jedi or The Force or awkward lingering shots on nostalgia bait. And it has the remove of fantasy/sci-fi so real world factors don’t drag it down into the weeds.

    The original movies are classics, the prequels are fun, there’s lots of good books/shows/etc. Andor cuts to the heart of the difficulties of fighting back against fascism. The Empire breaks everyone on the show, on either side. Most of the people making meaningful action are forgotten. Some causes are necessary.


  • The worst thing about Voyager going forward is it’s never going to get the kind of remaster TOS/TNG/DS9 got.

    It was filmed in the transitional period between film and digital and all the effects weren’t done on film like those series. The masters were done digitally, at broadcast quality.

    From interviews/behind the scenes stuff someone would basically have to redo all the editing and effects work from scratch if they got their hands on the raw film. Honestly wouldn’t be surprised if someone is crazy enough to do that. But that’s a ton of work with basically no financial incentive.