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Joined 3 years ago
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Cake day: June 16th, 2023

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  • Low function day. I am supposed to be finishing cleaning my room, but by the time I did laundry and went shopping and made lunch I ran out of energy and had to lie down, and that was the end of that plan.

    This is bad because my roommate is very unhappy about the state of my room, which is abysmal (the mice that live in my walls shit on everything and it stinks), and I would like to fix it so that he feels better about it. I tried to hire a maid service to come clean the apartment, but the one I contacted said they wouldn’t come out if we had mouse droppings, I guess because of the risk of sickness. So the plan is to get things clean enough that I can tell them the mouse droppings are cleaned up so that they can come out, but obviously I struggle to clean which is why I needed help in the first place… I wanted to get it done over the weekend but the weekend has now ended, so we’ll have to see if I can get it done tomorrow.








  • AD&D 2e has, primarily, a presentation problem. The rules are best suited for a gritty game about the minutiae of exploring uncharted wilderness and delving into the dungeons you find there—one where you keep a watchful eye on your dwindling supplies of lamp oil and arrows as you calculate how to bring as much loot out of the dungeon as possible before getting killed by running into a particularly lucky orc. The rules are very similar to AD&D 1e, which is presented this way.

    At some point, someone at TSR must have decided that heroic adventure sells better, because all of the 2e fluff and art makes it look like you play as heroic badasses who stare down dragons, which if you start at level 1 and play by the XP rules, will take you many months of weekly play to achieve.