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Joined 3 years ago
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Cake day: July 2nd, 2023

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  • Hehe yeah, I was always put off on souls games because people described them as being hard, then when there wasn’t alot of choice early on in VR games, I picked up a souls-like since it was the closest I could get to a long-form rpg at the time. And it wasn’t that hard at all, but people were still complaining about how hard it was all the time… so I tried other souls games on desktop, and they were fine too. So I picked up the actual dark souls… this is what people were complaining about? It’s like, not even megaman difficulty?

    That was when I learned that it’s a good thing there wasn’t much internet yet back when I was playing megaman games, or I might have never tried them either. And also it turns out I like “hard” games, to me that is like the whole point of games. If you finish something first try, then you didn’t get better at anything.







  • Origin stories tend to resonate with people, it’s basically “how did this person go from being a normal everyday nobody, to one of the most powerful people in the universe” and, if done right, you can empathize with their journey.

    Some origin movies maybe suck at that, but that is them squandering an opportunity, you get alot of potential baked-in just from the concept alone.

    The Matrix was maybe one of the most successful uses of an origin arc, but most origin movies have a similar free boost, whether the rest of the movie supports and earns that boost is up to them. But many still do.


  • I liked reloaded and revolutions even on first viewing, but I didn’t need them to feel the same way the first matrix movie felt in order to consider them good. Like, The Matrix stood out from pretty much every other movie I had seen before. You don’t get that a second time right away, especially from another movie of the same type about the same thing. They continued and closed the story very well, but none of them were an origin story, and origin stories are pretty much always more awesome than the other movies in the same series, no matter what order they are made in.

    The Matrix was unfollowable, and they managed to follow it ok. They were always gonna be worse in comparison, but they aren’t actually bad.

    I haven’t seen Resurrections, not for any particular reason, just keep forgetting anytime I do manage to remember it, before I remember it long enough to see it.



  • My solution is that my screen is 20 feet away and battery powered, and I keep the batteries on a separate floor, so every 2 hours, I have to get up and do the stairs at the very minimum. But I also tend to walk around or do my life while using the screen, since it also floats around and follows me wherever I go. And when not using a floating screen, I just visit other random worlds that tend to involve alot of exercise, like people trying to murder me but I have swords, or magic, or guns… or maybe a world where the objective is dancing… but usually the murder worlds.

    Been doing VR for 10 years now, only the most recent headset (Quest 3) has been a full-day headset, before that, most headsets were 6-10 hours at most even fully modded. Looking forward to future headsets too, now that they don’t have to come from meta anymore to be good. It’s crazy how much firing most of their workforce and replacing them with AI has tanked their software and firmware dev. They used to have it all(enough that it was worth buying their stuff despite meaning you have to buy ‘their’ stuff), but then they threw away what they had, first the software and firmware, and then at a critical point of time they decided to throw away hardware too.

    Looking forward mostly to Steam Frame at the moment. And of course with my lifestyle, the number 1 expansion port upgrade I’ll be getting is high-res color passthrough. Glad I get to pick it rather than having to use whatever is good enough/cheap enough for everyone. I would easily sink 200$ into that feature alone if someone makes one worth it. Rather than whatever 20 dollar ‘pretty good’ option would have made sense to include en masse by default.