

*Palestine. not “israel”
(edit: actually occupied Syria, Golan Heights)


*Palestine. not “israel”
(edit: actually occupied Syria, Golan Heights)


eh, if it pays you usually would. You would be responsible for presenting a finished artistic product, while maybe not your vision it would be within the scope I’d say.
wheras here it’s… just slapped on afterwards by an algorithm that changes, will change and neither you nor shareholders can control how it looks.


I dont think you know what you’re talking about 😅😅
B. yes games have directors. art director would be the appropriate one here. there isn’t much of a difference between film and games in artistic intent. both have artistic intent and directors of various roles intent on ensuring that.
C. no, Nvidia is quite clear that the 50-series is buildt to run a “LLM” in this case LIM, imagemodel that is approximating. it’s supposedly only doing Ai to the lighting and shaders - but I personally don’t beilive it 😅 due to the weird faces ppl got in these pictures.
also A. no game devs are not “constantly chasing photorealism” higher fidelity I’d agree with, but that has always been within the intent of making stuff look a certain way. the muted colors of skyrim for the nothern climate. Oblivions garish colours of the central fantasy life.
gears of war wanted to be “realiastic” but that meant a very spesific color pattern.
so no, I’m sorry to say most people in these comments are “gamers” and this stuff looks like shit 😅


isnt this a shareholder decision? i.e. not the artists choice? 😅
but yes, and hopefully most people will turn off this stuff for looking ugly 🤷 but probaby mostly cus they cant afford it


that… isn’t good tho. Like sure it adds “details” but I bet this is going to make lightning wacky other places.
“artistic intent” is dead


archived link for us poor https://archive.ph/5VpPU


dont think news about US stuff is for eueopeanfederalist?
also paywalled
damn, this is correct - thanks