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Joined 3 years ago
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Cake day: June 23rd, 2023

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  • Oh, no need, I already have strategies to help ground my reality thanks to the hallucinations. I think it’s mostly a result of being aphantasic, so the only things I see are real, other than when dreaming. Coupled with intensely vivid imagery it just feels real.

    But my dreams are pretty calm and mundane these days, since I started taking meds for nightmares, and take place in easily recognizable (as dreams) locations. The struggle is more the interactions with friends, waking feeling like I wronged them. But I’ve learned how to handle that.

    I appreciate the concern though :)




  • I was not taught both, but I try to use both when I post stuff on Lemmy, for the sake of readers. I typically have to look up the conversion.

    Beyond that, I’ve started baking in metric because my super-precise scale handles it nicely, and there are an absolute ton of metric weight-based recipes but not a lot in imperial. Volume-based baking is just bad. It never turns out consistently. Volume is ok for cooking, not baking.

    I also use Celsius for temps in games because that’s usually the default, but not meatspace because everything around me is presented in freedumb units. I don’t really have a preference between the two, but I’d just love if we switched to kelvin. I’m a big fan of scales that start from 0. It’s not even remotely practical for everyday use, but it IS precise!


  • I’ve started buying quality athletic gear rather than regular clothing wherever applicable because of exactly this. I used to blow through socks so that was the first thing I replaced, and since switching to ski socks, not a loss in several years now. Don’t even feel particularly worn in. Shirts lose form more slowly, seams come apart less often, the elastic components don’t disintegrate nearly as quickly because it’s made to withstand frequent washing, etc. and the fabric itself tends to feel better, higher quality, because it is. Plus most of it is stretchy, which is a win for my comfort needs.

    It definitely costs more, and limits options, but I don’t have to waste time and money down the line to replace it. That’s worth a lot to me. And because of how they are put together, with a minimal number of seams held flat with elaborate stitching, I just need to find a cute setting for a design on my ancient early 90s embroidery machine, and I can repair them good as new with minimal actual effort.

    And then for tears and rips, I’m a big fan of visible mending, where you embroider or patch over the entire rip and lean into it having obvious use. It reminds me of kintsugi, which I very much like.








  • It’s certainly true that the indie market is better about that stuff, but the indie market also generally isn’t considered the driver or trend-setter of the overall games market the way AAA studios are. It would be amazing if that trend shifts, don’t get me wrong, but until or unless it does, I don’t see this going well overall. It does, though, mean that people who care will still have options, and that’s good, so solid point.

    I figure the digital-only consoles are a stepping stone toward this. I’d never consider one myself because if I don’t own a copy of the game that I can sell, I’m not paying for it just in principle. But a ton of people wanted the convenience over the practicality of resale. Digital-only consoles have basically killed the physical game market going forward, since it’s been basically dead on PC for ages. I see the same thing happening with the consoles themselves. I mean ps+ already has a streaming option and a substantial portion of their catalogue is only available to play that way. I’m sure Xbox has the same thing, probably with a similar portion of content locked behind streaming from their servers. I don’t even really understand why they would do this since the bandwidth to stream is far higher than to download and play offline, so I have to assume there’s something behind it like a push toward that model. Get people used to it as an option, then make it the only option.

    And there’s nothing indie studios can really do about those big trends led by big studios/companies, except to quietly keep doing what they were already doing, and make a huge fuss about it when they get their 15 minutes like larian has done. Wake up as many people as you can sort of thing.


  • I hope you are correct, but I don’t think you are.

    I don’t think game devs (or web devs or any dev really) even remember what optimization means, at this point. They sure aren’t going to start prioritizing it now, especially if major companies continue to be out of touch about what gamers actually want.

    I mean we have microtransactions, we have games as service, we have single player games with online connection requirements, we have games that need logins to other services, etc etc etc. no gamers want these things, but it doesn’t matter because companies do. And companies aren’t going to care if you can’t afford to play their game on your own equipment, they’ll offer you a subscription to stream it from theirs.