Like using music from a video game/film in a video that isn’t published on the internet, or using it as a ringtone in phones, or using voice lines from a video game as notification sounds. (There are a lot of other uses that I won’t mention here)
Like using music from a video game/film in a video that isn’t published on the internet, or using it as a ringtone in phones, or using voice lines from a video game as notification sounds. (There are a lot of other uses that I won’t mention here)
In the USA there is a fair use doctrine/clause to copyright laws which excludes noncommercial works. This also stems from the English common law’s fair dealings doctrine.
That said, Judges generally have the final say and have decided cases wildly differently from each other in either direction in the past on what is and is not copyright infringement.
The examples mentioned are definitely not fair use
The post title includes “non-commercial”.
Pretty sure these two lines cover most of the examples OP mentioned. Using a sound effect or VO line from a videogame for noncommercial means is both a tiny portion of the totality of the work, and will likely have no effect on the market or value for that work.
also by editing it, it’s no longer the original work. there is a lot of Grey area around the concepts of sampling.
otherwise all speech recorded intentionally or unintentionally would violate such.