Duolingo is a tragedy. They really quickly realized that you don’t make money teaching things - you make it on retention and gamification.
Mango languages is great if your library has a subscription. I believe the US’s foreign service materials are also really good, if you want effective but boring.
It’s not gamification that’s the issue. That aspect really held my attention and gave me consistency.
It’s the push to a pay-to-win model that made me quit. They made the challenges harder and harder to complete without using boosts, and to use the boosts you had to use gems. And gems were really hard to get unless you bought them with real money. It doesn’t matter if you have a super subscription (or whatever it’s called), you still had to pay to get the gems.
And the prices for the gems were just as predatory and the disgusting mobile gaming industry. Never should there be an option to spend over $20 for in-game consumables, nevermind over $100. It’s sick.
I was so upset last year when they got rid of the comment section. There were often helpful explanations for WHY you conjugate the word that way, or how native speakers might use a different word.
Yeah, the comment section was amazing…and then they came out with “max”, where you get “explain my answer” for a premium, powered by a [notoriously fallible] LLM. This is the definition of enshitification.
Duolingo is a tragedy. They really quickly realized that you don’t make money teaching things - you make it on retention and gamification.
Mango languages is great if your library has a subscription. I believe the US’s foreign service materials are also really good, if you want effective but boring.
It’s not gamification that’s the issue. That aspect really held my attention and gave me consistency.
It’s the push to a pay-to-win model that made me quit. They made the challenges harder and harder to complete without using boosts, and to use the boosts you had to use gems. And gems were really hard to get unless you bought them with real money. It doesn’t matter if you have a super subscription (or whatever it’s called), you still had to pay to get the gems.
And the prices for the gems were just as predatory and the disgusting mobile gaming industry. Never should there be an option to spend over $20 for in-game consumables, nevermind over $100. It’s sick.
I was so upset last year when they got rid of the comment section. There were often helpful explanations for WHY you conjugate the word that way, or how native speakers might use a different word.
Yeah, the comment section was amazing…and then they came out with “max”, where you get “explain my answer” for a premium, powered by a [notoriously fallible] LLM. This is the definition of enshitification.
One of the languages I am learning is an endangered native language, and it was super helpful to see knowledgeable people in the comments.
That’s honestly enraging!? Such data can be greatly valuable for learners, and the native speakers’ community, and linguistics.