video games have come a long way in the last few decades though. the variety of genre, play style, art style, etc. is absolutely astounding for someone that grew up playing bootleg games on a C64. There are some that are basically like an interactive movie, puzzle games, building games, and then your usual shooters and sports and mario-type platformers. If you ignore the AAA-slop, there’s some really high quality content out there.
Don’t be offended, I realize I’m the weirdo here, but they seem so pointless to be so time consuming. Entertainment in general is pointless, but I don’t spend hundreds of hours watching a movie.
I’m not into TV either though, so maybe it’s sitting still that I don’t like.
Put on a movie and I’m asleep before the first scene is done.
I’m a tinkerer, need something to do with my hands and keep my mind occupied or I lose all interest. Video games often fill that but don’t feel useful in any way. They aren’t even a distraction from my real life, they’re just something to do I guess. Which isn’t what I like to do I guess
For me, video games have always been about “accomplishment,” which is why I don’t think I was ever into the battle royales and that ilk. Do it, win game, repeat. I liked games that you built up to stuff, longer, more difficult levels, that sort of thing. I also enjoyed racing cars in Forza, but that was almost a workout, squeezing the controller, it would get my heart racing. Platformers like Celeste did the same.
I used to enjoy sitting down and playing some shoot em ups with my buddies, but it was more social hour than the game.
When I was a child I played and really enjoyed AAA open world games with loads of collectibles like ACBF or Just cause 3.
Nowadays I enjoy rogue likes, story games and visual novels much more. It is less of a time sink and sometimes I really feel like I got value from it. Like insights into myself or reevaluating some beliefs.
Here are some story games I particularly enjoyed:
Citizen Sleeper
Epistory
DDLC
Novi News
Oxenfree
The wolf among us
Frostpunk: Last Autumn>New Home>Fall of winterhome>Refugees>Arks
Entertainment is a “social lubricant”, so it’s not entirely useless. A live show, a party, a sports game or a theater play are great for bringing people together and give them something common to talk about.
The problem is that a lot of the electronic entertainment (games, movies, series, internet) in the past 30 or so years has become fully individual.
Video games. They were fun as a kid on a rainy day but they’re completely lost on me now
video games have come a long way in the last few decades though. the variety of genre, play style, art style, etc. is absolutely astounding for someone that grew up playing bootleg games on a C64. There are some that are basically like an interactive movie, puzzle games, building games, and then your usual shooters and sports and mario-type platformers. If you ignore the AAA-slop, there’s some really high quality content out there.
It’s not about quality.
Don’t be offended, I realize I’m the weirdo here, but they seem so pointless to be so time consuming. Entertainment in general is pointless, but I don’t spend hundreds of hours watching a movie.
I’m not into TV either though, so maybe it’s sitting still that I don’t like.
I’m the same way.
Put on a movie and I’m asleep before the first scene is done.
I’m a tinkerer, need something to do with my hands and keep my mind occupied or I lose all interest. Video games often fill that but don’t feel useful in any way. They aren’t even a distraction from my real life, they’re just something to do I guess. Which isn’t what I like to do I guess
For me, video games have always been about “accomplishment,” which is why I don’t think I was ever into the battle royales and that ilk. Do it, win game, repeat. I liked games that you built up to stuff, longer, more difficult levels, that sort of thing. I also enjoyed racing cars in Forza, but that was almost a workout, squeezing the controller, it would get my heart racing. Platformers like Celeste did the same.
I used to enjoy sitting down and playing some shoot em ups with my buddies, but it was more social hour than the game.
When I was a child I played and really enjoyed AAA open world games with loads of collectibles like ACBF or Just cause 3.
Nowadays I enjoy rogue likes, story games and visual novels much more. It is less of a time sink and sometimes I really feel like I got value from it. Like insights into myself or reevaluating some beliefs.
Here are some story games I particularly enjoyed:
Rogue likes I enjoy:
Great puzzle games:
Playing/Planned:
Impeccable taste in puzzle games, congrats!
I am currently finishing Frostpunk.
Planned:
Finding more games I enjoy is quite the struggle now…
Any recommendations?
I’m finishing Talos Principle II, which is quite awesome with some great new head-scratching mechanics.
Other favourites that I always keep around to chill:
Some others that I jump in for a quick adrenaline boost:
Nice thanks! Will check the ones I don’t know out. I think I own sable on some platform already.
Entertainment is a “social lubricant”, so it’s not entirely useless. A live show, a party, a sports game or a theater play are great for bringing people together and give them something common to talk about.
The problem is that a lot of the electronic entertainment (games, movies, series, internet) in the past 30 or so years has become fully individual.
Some people hang on to their inner child, some let it go. That’s just the way it is, it’s not better or worse, just different approaches to life.